#include <AudioInputSelector.h>
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| | AudioInputSelector () |
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| bool | getGreyoutRowsAndCols (uint32_t *cols, uint32_t *rows) |
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| void | selectEncoderAction (int8_t offset) |
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| bool | setupAndCheckAvailability () |
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| bool | canSeeViewUnderneath () |
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| | UI () |
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| virtual int | padAction (int x, int y, int velocity) |
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| virtual int | buttonAction (int x, int y, bool on, bool inCardRoutine) |
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| virtual int | horizontalEncoderAction (int offset) |
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| virtual int | verticalEncoderAction (int offset, bool inCardRoutine) |
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| virtual void | selectEncoderAction (int8_t offset) |
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| virtual void | modEncoderAction (int whichModEncoder, int offset) |
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| virtual void | modButtonAction (uint8_t whichButton, bool on) |
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| virtual void | modEncoderButtonAction (uint8_t whichModEncoder, bool on) |
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| virtual void | graphicsRoutine () |
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| virtual int | timerCallback () |
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| virtual bool | opened () |
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| virtual void | focusRegained () |
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| virtual bool | canSeeViewUnderneath () |
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| virtual ClipMinder * | toClipMinder () |
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| virtual void | scrollFinished () |
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| virtual bool | noteOnReceivedForMidiLearn (MIDIDevice *fromDevice, int channel, int note, int velocity) |
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| virtual bool | getGreyoutRowsAndCols (uint32_t *cols, uint32_t *rows) |
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| virtual bool | renderMainPads (uint32_t whichRows=0, uint8_t image[][displayWidth+sideBarWidth][3]=NULL, uint8_t occupancyMask[][displayWidth+sideBarWidth]=NULL, bool drawUndefinedArea=true) |
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| virtual bool | renderSidebar (uint32_t whichRows=0, uint8_t image[][displayWidth+sideBarWidth][3]=NULL, uint8_t occupancyMask[][displayWidth+sideBarWidth]=NULL) |
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| void | close () |
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◆ AudioInputSelector()
| AudioInputSelector::AudioInputSelector |
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◆ canSeeViewUnderneath()
| bool AudioInputSelector::canSeeViewUnderneath |
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inlinevirtual |
◆ getGreyoutRowsAndCols()
| bool AudioInputSelector::getGreyoutRowsAndCols |
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uint32_t * |
cols, |
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uint32_t * |
rows |
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) |
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virtual |
◆ selectEncoderAction()
| void AudioInputSelector::selectEncoderAction |
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int8_t |
offset | ) |
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virtual |
◆ setupAndCheckAvailability()
| bool AudioInputSelector::setupAndCheckAvailability |
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◆ audioOutput
The documentation for this class was generated from the following files: